Law of Triviality
A group sinks disproportionate effort into a trivial, easy-to-grasp detail while the genuinely important, hard decision sails through unexamined.
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A group spends disproportionate time arguing over a trivial, easy-to-grasp detail (the colour of the bike shed) while waving through the genuinely important, hard-to-grasp decision (the nuclear plant the shed sits next to). Everyone has an opinion on the trivial thing — so that’s where the discussion pools.
In the wild — tabs vs. spaces, naming conventions, and which shade of blue a button should be: the arguments everyone can join, so they crowd out the design nobody feels qualified to question.
From my own work — I automate every trivial standard instead of debating it. That is what Prettier, Biome, ESLint (JS/TS) and gofmt (Go) are for: pick one auto-formatter on day one and let it decide. Someone always dislikes a rule, but consistency beats personal taste.